{"id":870,"date":"2025-04-22T11:30:00","date_gmt":"2025-04-22T11:30:00","guid":{"rendered":"http:\/\/www.tracywhitbread.com\/?p=870"},"modified":"2025-04-22T16:08:03","modified_gmt":"2025-04-22T16:08:03","slug":"random-if-we-could-get-a-zelda-wind-waker-sequel-like-this-wed-be-ecstatic","status":"publish","type":"post","link":"http:\/\/www.tracywhitbread.com\/index.php\/2025\/04\/22\/random-if-we-could-get-a-zelda-wind-waker-sequel-like-this-wed-be-ecstatic\/","title":{"rendered":"Random: If We Could Get A Zelda: Wind Waker Sequel Like This, We'd Be Ecstatic"},"content":{"rendered":"
Fan-made trailer took over a year to create.<\/strong><\/p>\n It’s funny to think back on those days prior to the launch of The Legend of Zelda: The Wind Waker<\/a> on GameCube. The now-infamous Space World 2000 footage<\/a> gave us a glimpse of a Zelda experience that was, by and large, a natural graphical evolution of what came before in Ocarina of Time<\/a> and Majora’s Mask<\/a>.<\/p>\n